Posts Tagged Box and Block test

[Abstract] Effectiveness of Virtual Reality Using PS4 Gaming Technology in Stroke Rehabilitation for Improving Upper Limb Function-A Pilot Study

Background: Hemiparesis resulting in functional limitation of an upper extremity and lower limb is common among stroke survivors. Virtual reality is one of the way of improving motor function in stroke, limited evidence is available on the efficacy of virtual reality for stroke rehabilitaton.

Methods: In this pilot study 2 parallel groups involving stroke patients, we compared the feasibility, safety and efficacy of virtual reality using the sony PS4 gaming technology to evaluate upper limb motor improvement. The primary feasibility outcome was the total time receiving the intervention. The… primary safety outcome was the proportion of patients experiencing intervention-related adverse events during the study period. Efficacy, a secondary outcome measure, was evaluated with wolf motor function test and Spasticity Grading at 4 weeks after intervention. OUTCOME MEASURE: WOLF Motor function test and Box and Block test.

Result: This study shows that mean values obtained from WOLF motor function test showed no statistical significance and the mean values of Box and Block test showed statistical significance.

Conclusion: This study concludes that the PS4 gaming technology is a feasible, safe, and potentially effective intervention to enhance motor function recovery in patients with a recent stroke.

Indian Journals

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[Conference paper] VRAndroid System Based on Cognitive Therapeutic Exercises for Stroke Patients – Abstract+References

Abstract

It is presented VRAndroid System designed in Android and implemented on an Android Tablet, the system consists in a set of nine shapes based on cognitive therapeutic exercises for the motor rehabilitation in upper limbs, this tools provides perceptive feedback (vibration) to the patient as he follows the correct shape with his finger. There are two performed rehabilitation phases: (1) Through the Perffeti Technique (15 sessions), (2) Through VRAndroid System (15 sessions), the evolution and results of the rehabilitation are evaluated by the BOX AND BLOCK test, which shows that, the rehabilitation through this techniques help in the motor recovery of the upper limbs, moreover, the VRAndroid System is a useful tool to be used as a traditional rehabilitation supplement.

Source: VRAndroid System Based on Cognitive Therapeutic Exercises for Stroke Patients | SpringerLink

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