Posts Tagged LeapMotion

[Abstract+References] Interactive System for Hands and Wrist Rehabilitation – Proceedings of the International Conference on Information Technology & Systems (ICITS 2018)

Abstract

An Interactive system is presented for the rehabilitation of hands and wrists using the leap motion device and the Unity3D software. Two applications were created with several movements were by programming such as flexion, wrist extension, pronation, supination and adduction. Through the interfaces the users have immersion and perform the exercises correctly because at the end of the game a visual and audible feedback is presented. Five people used the system and then the SEQ usability test was applied with results of 59.6. This indicates that the system has a good acceptance and can be used for rehabilitation.

References

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via Interactive System for Hands and Wrist Rehabilitation | SpringerLink

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[BOOK CHAPTER] A Game-Based Solution for In-Home Rehabilitation – Springer

Abstract

This paper presents initial concepts from the REHAB@HOME project investigating the patient-centered design of game environments aimed to raising patients’ motivation and compliance with motor-cognitive rehabilitation programs. During the initial phase of the project a patient’s client was developed to deploy five rehabilitation games through main gaming platforms and interaction devices (Kinect, LeapMotion, Sifteo Cubes). Also, a professional client was designed to enable clinicians the remote monitoring of patients’ progress in home settings. We discuss main features developed for both clients that can inform the future realization of game-based solutions for upper body rehabilitation programs.

via A Game-Based Solution for In-Home Rehabilitation – Springer.

img_kreis_01The REHAB@HOME project site

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