Posts Tagged Questionnaire

[Abstract] Improving the acceptability to enhance the efficiency of stroke rehabilitation procedures based on brain-computer interfaces: General public results – Poster

Abstract : Stroke leaves around 40% of surviving patients dependent in their activities of daily living, notably due to severe motor disabilities [Inserm, 2019]. Brain-Computer Interfaces (BCIs) have been shown to be efficient for improving motor recovery after stroke [Cervera et al., 2018], but this efficiency is still far from the level required to achieve the clinical breakthrough expected by both clinicians and patients. While technical levers of improvement have been identified, they are insufficient: fully optimised BCIs are pointless if patients and clinicians do not want to use them [Blain-Moraes et al., 2012]. We hypothesise that improving BCI acceptability and acceptance, by better informing stakeholders about BCI functioning and by personalising the BCI-based rehabilitation procedures to each patient, respectively, will favour engagement in the rehabilitation process and result in an increased efficiency. Our first objective was to identify the factors influencing the intention to use (IU) BCIs [Davis, 1989]. Based on the literature, we constructed a model of BCI acceptability and adapted it in questionnaires addressed to the general population (n=753) and post-stroke patients (n=33). Videos were included, one about the general functioning of BCIs, the second about their relevance for rehabilitation. We used random forest algorithms to explain IU based on our model’s factors. After the first video, IU was mainly explained by subjective and personal factors, i.e., perceived usefulness (PU), perceived ease of use (PEOU) and BCI playfulness for the general population, and PU, autonomy and engagement in the rehabilitation for the patients. After the second video, the explanatory factors became more scientific/rational, with PU, cost-benefits ratio and scientific relevance for the general population, and PU, scientific relevance and ease of learning for patients. The shift of main explanatory factors (before/after second video) from subjective representations to scientific arguments highlights the impact of providing patients with clear information regarding BCIs.

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[Abstract] Aerobic Training in Canadian Stroke Rehabilitation Programs

Background and Purpose: Aerobic training (AT) is recommended for people after stroke, yet uptake and operationalization of AT in clinical practice in Canada have not been measured. We surveyed inclusion of structured AT and barriers to implementation in public inpatient/outpatient stroke rehabilitation programs across Canada.

Methods: A Web-based questionnaire was sent to 89 stroke rehabilitation program leads.

Results: Forty-six programs from 7 of 9 eligible Canadian provinces/territories completed the questionnaire. Seventy-eight percent of programs reported including AT, with most (75%) excluding participants with severe physical impairments, and 28% excluding those with coexisting cardiac conditions. A greater proportion of dedicated stroke rehabilitation programs prescribed AT, compared to nondedicated stroke units (68.8% vs 31.3%, P = 0.02). The top 2 challenges for programs that included and did not include AT were “insufficient time within therapy sessions” and “length of stay in rehabilitation.” Programs that did not include AT ranked “not a goal of most patients” and “not an organizational/program priority” as third and fourth, whereas they were ranked eighth and thirteenth by programs with AT. Best practice recommendations were inconsistently followed for conducting preparticipation exercise testing (36.1%) and for monitoring patients from higher-risk populations, specifically people with diabetes at risk for hypoglycemia (78.8%) and hypertension (36.6%). Of programs conducting preparticipation exercise testing, 91% did not monitor electrocardiography.

Discussion and Conclusions: Most stroke rehabilitation programs across Canada include AT. People with severe physical impairment and those with cardiac, metabolic, and hemodynamic comorbidities may be excluded or not appropriately monitored during exercise. More detailed guidelines and training practices are needed to address these challenges.

Video Abstract available for more insights from the authors (see Video, Supplemental Digital Content 1, available at: http://links.lww.com/JNPT/A233).

via Aerobic Training in Canadian Stroke Rehabilitation Programs : Journal of Neurologic Physical Therapy

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[ARTICLE] USEQ: A Short Questionnaire for Satisfaction Evaluation of Virtual Rehabilitation Systems – Full Text HTML

Abstract

New emerging technologies have proven their efficacy in aiding people in their rehabilitation. The tests that are usually used to evaluate usability (in general) or user satisfaction (in particular) of this technology are not specifically focused on virtual rehabilitation and patients. The objective of this contribution is to present and evaluate the USEQ (User Satisfaction Evaluation Questionnaire). The USEQ is a questionnaire that is designed to properly evaluate the satisfaction of the user (which constitutes part of usability) in virtual rehabilitation systems. Forty patients with balance disorders completed the USEQ after their first session with ABAR (Active Balance Rehabilitation), which is a virtual rehabilitation system that is designed for the rehabilitation of balance disorders. Internal consistency analysis and exploratory factor analysis were carried out to identify the factor structure of the USEQ. The six items of USEQ were significantly associated with each other, and the Cronbach alpha coefficient for the questionnaire was 0.716. In an analysis of the principal components, a one-factor solution was considered to be appropriate. The findings of the study suggest that the USEQ is a reliable questionnaire with adequate internal consistency. With regard to patient perception, the patients found the USEQ to be an easy-to-understand questionnaire with a convenient number of questions.

1. Introduction

1.1. Usability

Usability is an important quality attribute of a user’s experience when interacting with a system or tool, and it is also an important attribute in helping users to achieve the suggested goals [1]. With regard to HCI (Human–Computer Interface) and usability, Bevan states in [2] that standards related to usability can be categorized as being primarily concerned with the use of the product (effectiveness, efficiency, and satisfaction in a specific context of use).
The categorization of Bevan is coherent with the ISO 9241-11 standard [3,4,5], which describes a widely accepted definition of usability. This standard indicates the rules that are needed in terms of ergonomics, hardware, software, and environments in order to obtain good usability for a product or system. Section 8.1 describes the term usability as “the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use”.

1.2. Usability in Virtual Rehabilitation

One of the promising and emerging fields within rehabilitation therapies for different pathologies is virtual rehabilitation (VRh) [6,7,8,9]. VRh systems are designed to assist clinical specialists and patients in the rehabilitation process [10]. The use of ground-breaking technologies together with the emergence of entertaining and playful virtual environments (VE) have demonstrated promising results in the rehabilitation process [11,12,13,14], improving the adherence to treatments [12]. However, these systems should be tested regarding important aspects such as usability.
Currently, there are different questionnaires that are designed to evaluate usability in general-purpose systems. The best-known usability questionnaire is the system usability scale (SUS) [15,16], which measures the feeling of usability of the users when using computer systems. It is composed of 10 questions with a five-point Likert attitude scale (from strongly disagree to strongly agree). This questionnaire has been used in different domains such as: security software [17], mobile phones [18,19], PDA [20], Social Network sites [21,22], wiki sites [23], serious games [24], or robotics [25]. Even though the SUS questionnaire is not specifically designed for VRh systems, it has also been used for rehabilitation purposes due to the lack of questionnaires that focus on VRh systems. Meldrum et al. [26] tested balance in patients with vestibular and other neurological diseases using VRh and quantified the usability of the Nintendo Wii Fit Plus®. Duvinage et al. [27] assessed the usability of a P300 system (using Brain–Computer interfaces) for lower-limb rehabilitation purposes. One considerable advantage of the SUS questionnaire is the reasonable number of questions that are to be answered at the end of the first session. However, the concepts of this questionnaire are too generic (computers, PDAs, Websites, etc.). The main drawback of the SUS questionnaire is that it does not include questions to obtain responses about specific items related to Virtual Rehabilitation.
Another well-known usability questionnaire is VRUSE [28]. Fitzgerald et al. [29] assessed the usability of the E-Yoga system using VRUSE, with the goal of improving postural control and biomechanical alignment of the subjects in a rehabilitation process. The VRUSE evaluates a wide range of concepts: functionality, user input, system output (display), user guidance and help, consistency, flexibility, simulation fidelity, error correction/handling and robustness, sense of immersion/presence, and overall system usability. The main drawback of this test is the large number of questions that the patients are required to answer [28]: the complete questionnaire has 100 questions. This drawback is especially important if the patients involved in a rehabilitation process have neurological and/or cognitive disorders. Other simplified usability questionnaires for VRh with reasonable outcomes are described in [30,31,32,33], but the drawback of these questionnaires is that the internal consistency has not yet been validated.
Kizony et al. [34] published the Short Feedback Questionnaire (SFQ), which is a questionnaire that is related to Witmer and Singer’s Presence Questionnaire [35]. It is composed of eight questions with a five-point Likert attitude scale, and it has been used in virtual reality environments [36,37,38]. The SFQ questionnaire evaluates the user’s sense of presence, perceived difficulty of the task, and any discomfort that users may have felt during the experience. This questionnaire does not focus on VRh systems.
To our knowledge, there are no validated questionnaires for testing usability or satisfaction of virtual rehabilitation systems. A questionnaire for this purpose must have a reasonable number of questions and internal consistency reliability.
Following the definitions of usability in [2,3,4,5], usability can be divided into three components: efficiency, effectiveness, and satisfaction. Focusing on VRh, efficiency and effectiveness can usually be measured through a clinical trial. With a classical clinical trial, we can compare an experimental group (using a VRh system) with a control group (following a traditional rehabilitation program) by evaluating efficacy and comparing the recovery level of the two groups. With regard to effectiveness, we can measure, for instance, the number of sessions that each group needs to reach a certain level. However, the third component of usability, satisfaction, cannot be evaluated in the same way as efficiency and effectiveness: a reliable and consistent questionnaire (with an adequate number of questions) is necessary to measure the satisfaction of the users.
The aim of the present study is to introduce the USEQ, a user satisfaction questionnaire that is specifically designed to evaluate satisfaction with virtual rehabilitation systems, and to validate their reliability by analyzing their internal consistency.

2. USEQ: The User Satisfaction Evaluation Questionnaire

2.1. SEQ: The Suitability Evaluation Questionnaire

In [39], the SEQ was introduced as a 14-question questionnaire that is designed to test items such as satisfaction, acceptance, and security of use in virtual rehabilitation systems. The SEQ was designed by a multidisciplinary team of clinical and technical experts. Factors such as the length of the questionnaire, the type of questions to be asked and what to ask were taken into account in the design of the questionnaire. For the length of the questionnaire, the clinical experts that collaborated in the design of the SEQ estimated that a maximum of 15 questions would be an acceptable length for patients.
For the type of questions, the designers of the SEQ considered 13 questions with a five-point Likert Scale, plus an open-ended question offering patients the possibility to add comments if necessary. The SEQ has a five-point Likert Scale questions (instead of other options such as seven-point Likert Scale questions) because the authors considered five options of answers to be good enough, and, also, it is coherent with the main usability questionnaires that are currently being used: SUS [15], VRUSE [28], and SFQ [34] also use five-point Likert Scale questions.
For what to ask about, the designers of the SEQ composed the questions taking into account the usability questionnaires available and their own experience, both in the technical and in the clinical field.
A previous study evaluating the suitability of virtual rehabilitation for the elderly was carried out using the SEQ [40]. The SEQ was used to evaluate the ABAR (Active Balance Rehabilitation) system, the VRh system that is used in this study. The study presented in [40] allowed the evaluation of the perceived length and difficulty of the SEQ. In [40], the patients completed the questionnaire without any problems. None of the patients considered the questionnaire to be too long. The main drawback of SEQ is that it is composed of different dimensions; therefore, it is not possible to evaluate their internal consistency.

Source: Sensors | Free Full-Text | USEQ: A Short Questionnaire for Satisfaction Evaluation of Virtual Rehabilitation Systems | HTML

Figure 1. Patient interacting with the ABAR system.

 

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[ARTICLE] Development and validation of a novel questionnaire for self-determination of the range of motion of wrist and elbow – Full Text

Abstract

Background

The aim of this study was to develop and validate a novel self-administered questionnaire for assessing the patient’s own range of motion (ROM) of the wrist and the elbow.

Methods

In a prospective clinical study from January 2015 to June 2015, 101 consecutive patients were evaluated with a novel, self-administered, diagram-based, wrist motion assessment score (W-MAS) and elbow motion assessment score (E-MAS). The questionnaire was statistically evaluated for test-retest reliability, patient-physician agreement, comparison with healthy population, and influence of covariates (age, gender, affected side and involvement in workers’ compensation cases).

Results

Assessment of patient-physician agreement demonstrated almost perfect agreement (k > 0.80) with regard to six out of eight items. There was substantial agreement with regard to two items: elbow extension (k = 0.76) and pronation (k = 0.75). The assessment of the test-retest reliability revealed at least substantial agreement (k = 0.70). The questionnaire revealed a high discriminative power when comparing the healthy population with the study group (p = 0.007 or lower for every item). Age, gender, affected side and involvement in workers’ compensation cases did not in general significantly influence the patient-physician agreement for the questionnaire.

Conclusion

The W-MAS and E-MAS are valid and reliable self-administered questionnaires that provide a high level of patient-physician agreement for the assessments of wrist and elbow ROM.

Level of evidence: Diagnostic study, Level II

Background

Assessing the patient’s outcome and satisfaction is important in modern orthopedic practice [1, 2, 3]. Using questionnaires to evaluate patients with wrist and elbow disorders is widespread and has been shown to be valid and reproducible [4, 5, 6, 7, 8, 9]. Self-reported outcome measures allow outcomes to be assessed from the patient’s perspective and do not require time in clinic or medical staff for data collection.

Common self-administered questionnaires for the determination of hand- and upper limp specific results of the wrist (e.g. patient-rated wrist evaluation, PRWE [8]) and of the elbow (e.g. The American Shoulder and Elbow Surgeons-Elbow, ASES-E [1]) enable the patient to assess the functional impairment of the joint, but they do not formally assess the range of motion, and patients have to attend clinic for this to be measured [10]. Therefore important data regarding the ROM would be lost in patients who are unable or unwilling to come to the outpatient clinic at the regular follow-up or for clinical research.

To our knowledge no validated self-assessment questionnaire for the ROM of the wrist or the elbow exists, which compares the agreement of the patient’s outcome with the examination by a physician.

Therefore, the aim of the current study was to develop a self-administered, diagram-based wrist motion assessment score (W-MAS) and elbow motion assessment score (E-MAS) to enable the patients to assess their own ROM of the wrist and the elbow. We further evaluated validity and reliability of this novel questionnaire with respect to the accuracy of self-determination of the wrist and elbow ROM.

Continue —>  Development and validation of a novel questionnaire for self-determination of the range of motion of wrist and elbow | BMC Musculoskeletal Disorders | Full Text

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